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991.
The frame rate of conventional vision systems is restricted to the video signal formats(e.g., NTSC 30 fps and PAL 25 fps that are designed on the basis of the characteristics of the human eye, which implies that the processing speed of these systems i limited to the recognition speed of the human eye. However, there is a strong demand for real-time high-speed vision sensors in many application fields, such as factory automation, biomedicine, and robotics, where high-speed operations are carried out. Thes high-speed operations can be tracked and inspected by using high-speed vision systems with intelligent sensors that work at hundred of Hertz or more, especially when the operation is difficult to observe with the human eye. This paper reviews advances in developing real-time high speed vision systems and their applications in various fields, such as intelligent logging systems, vibration dynamic sensing, vision-based mechanical control, three-dimensional measurement/automated visual inspection, vision-based human interface and biomedical applications.  相似文献   
992.
Facial features under variant-expressions and partial occlusions could have degrading effect on overall face recognition performance. As a solution, we suggest that the contribution of these features on final classification should be determined. In order to represent facial features contribution according to their variations, we propose a feature selection process that describes facial features as local independent component analysis(ICA) features. These local features are acquired using locally lateral subspace(LLS) strategy.Then, through linear discriminant analysis(LDA) we investigate the intraclass and interclass representation of each local ICA feature and express each feature s contribution via a weighting process. Using these weights, we define the contribution of each feature at local classifier level. In order to recognize faces under single sample constraint, we implement LLS strategy on locally linear embedding(LLE) along with the proposed feature selection. Additionally, we highlight the efficiency of the implementation of LLS strategy. The overall accuracy achieved by our approach on datasets with different facial expressions and partial occlusions such as AR, JAFFE,FERET and CK+ is 90.70%. We present together in this paper survey results on face recognition performance and physiological feature selection performed by human subjects.  相似文献   
993.
Recent advances in wireless communication technologies and auto-mobile industry have triggered a significant research interest in the field of vehicular ad-hoc networks (VANETs) over the past few years. A vehicular network consists of vehicle-to-vehicle (V2V) and vehicle-to-infrastructure (V2I) communications supported by wireless access technologies such as IEEE 802.11p. This innovation in wireless communication has been envisaged to improve road safety and motor traffic efficiency in near future through the development of intelligent transportation system (ITS). Hence, governments, auto-mobile industries and academia are heavily partnering through several ongoing research projects to establish standards for VANETs. The typical set of VANET application areas, such as vehicle collision warning and traffic information dissemination have made VANET an interesting field of mobile wireless communication. This paper provides an overview on current research state, challenges, potentials of VANETs as well as the ways forward to achieving the long awaited ITS.  相似文献   
994.
With the growing popularity of open social networks, approaches incorporating social relationships into recommender systems are gaining momentum, especially matrix factorization-based ones. The experiments in previous literatures indicate that social information is very effective in improving the performance of traditional recommendation algorithms. However, most of existing social recommendation methods only take one kind of social relations—trust information into consideration, which is far from satisfactory. Furthermore, most of the existing trust networks are binary, which results in the equal treatment to different users who are trusted by the same user in these methods. In this paper, based on matrix factorization methods, we propose a new approach to make recommendation with social information. Its novelty can be summarized as follows: (1) it shows how to add different weights on the social trust relationships among users based on the trustee’s competence and trustworthiness; (2) it incorporates the similarity relationships among users as a complement into the social trust relationships to enhance the computation of user’s neighborhood; (3) it can balance the influence of these two kinds of relationships based on user’s individuality adaptively. Experiments on Epinions and Ciao datasets demonstrate that our approach outperforms the state-of-the-art algorithms in terms of mean absolute error and root mean square error, in particular for the users who rated a few items.  相似文献   
995.
Estimation of reliability and the number of faults present in software in its early development phase, i.e., requirement analysis or design phase is very beneficial for developing reliable software with optimal cost. Software reliability prediction in early phase of development is highly desirable to the stake holders, software developers, managers and end users. Since, the failure data are unavailable in early phase of software development, different reliability relevant software metrics and similar project data are used to develop models for early software fault prediction. The proposed model uses the linguistic values of software metrics in fuzzy inference system to predict the total number of faults present in software in its requirement analysis phase. Considering specific target reliability, weightage of each input software metrics and size of software, an algorithm has been proposed here for developing general fuzzy rule base. For model validation of the proposed model, 20 real software project data have been used here. The linguistic values from four software metrics related to requirement analysis phase have been considered as model inputs. The performance of the proposed model has been compared with two existing early software fault prediction models.  相似文献   
996.
Set-based particle swarm optimization (S-PSO) operates on discrete space. S-PSO can solve combinatorial optimization problem with high quality and is successful to apply to the large-scale problem. In S-PSO, a velocity is a set with possibility and a position is a candidate solution. In this paper, we present a novel algorithm of set-based particle swarm optimization with status memory (S-PSOSM) to decide the position based on the previous position for solving knapsack problem. Some operators are redefined for S-PSOSM. S-PSOSM is a simple algorithm because the state of probability reduces. In addition, the weight of S-PSOSM is discussed. S-PSOSM shows high qualities in experimental results.  相似文献   
997.
This paper proposes a method for visualizing the stiffness of a soft object in a palpation-support information system by the teleoperation of a robot hand. It is important that a palpation system display a body’s shape and stiffness. In our method, the stiffness of the contact area between the soft object and the robot finger is estimated by a recursive least-squares method with forgetting factor that uses an impedance dynamics model. With the estimated stiffness and direction of contact force, we calculate the scalar parameter for visualization of stiffness. Moreover, we propose a safety control method for the palpation system, which is part of a tele-control method based on will-consensus building. The system configuration, estimated algorithm, and experimental results are presented.  相似文献   
998.
This paper focuses on modeling collaborative interaction in Ubiquitous Learning Environment (ULE) based on the assumption that the collaborative interaction can be perceived through interpersonal interactions, which can be described as local dynamic behaviors of the team. In this paper, the collaborative interaction is collected from the experiment with 50 students having 5 members per team. Then the collaborative interaction is coded with 16 participation shift (P-shifts) from 5 different types of turns including turn receiving, turn claiming, turn usurping, turn continuing, and turn noreturning to represent the participation status of each member. Three types of participation statuses used in this paper are the contributor, the target and the unaddressed recipient. Then the discovered local dynamic behavior is used for constructing the model by using agent-based modeling. The model consists of student agents working together according to the discovered behavior. Then, the constructed model is verified by comparing the actual behavior with the simulated behavior. Finally, the comparison result shows that the constructed model can reasonably be the model for modeling collaborative interaction in ULE.  相似文献   
999.
The speed-up of supercomputers has increased the complexity of simulations. To analyze such kind of data, we believe that new types of visualization software are needed. Therefore, we have been developing a visualization system called “Fusion Visualization”, and the progresses were reported in the AROB 18th and 19th International Symposiums. We introduced the overall concept at the AROB 18th International Symposium, and then demonstrated a sample of flow visualization in a blood vessel in the AROB 19th International Symposium. To extend our system to enable the handling of larger data, we have implemented the proposed system on a parallelized visualization system; AVS/Express PCE (Parallel Cluster Edition). This paper describes the implementation and the benchmark results.  相似文献   
1000.
The paper presents a robust parallel distributed compensation(PDC) fuzzy controller for a nonlinear and certain system in continuous time described by the Takagi-Sugeno(T-S) fuzzy model. This controller is based on a new type of time-varying fuzzy sets(TVFS). These fuzzy sets are characterized by displacement of the kernels to the right or left of the universe of discourse, and they are directed by a well-defined criterion. In this work, we only focused on the movement of midpoint of the universe. The movements of this midpoint are optimized by particle swarm optimization(PSO) approach.  相似文献   
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